
Residence One
A single-family house set on terrain from Vail, Colorado. Architecture from Revit and Rhino staged in Unreal Engine, and shot from each camera twice: once as greybox, once finished.
- Credit
- Personal work
- Year
- 2022
- Specification
- UNREAL ENGINE · REVIT · RHINO
Developed in Unreal Engine using custom architecture modelled in Revit and Rhino, Residence One is an early visualisation project built on terrain from Vail, Colorado. The landscape came from elevation data; the scene was assembled with Unreal’s native tools.
The emphasis was on composition, staging and render efficiency: producing an environment flexible enough to iterate in rather than a single finished frame.
Three of the eight frames are lookdev passes: the same cameras with every surface swapped to grey checker and calibration spheres dropped into frame. They are here because they are how the finished images were arrived at.








